Sims 4 : Island Living

Sims 4 : Eco Living
Studio : Maxis
Engine : Internal
I had the pleasure of owning this environment on The Sims 4. Tasks performed, Environment art concept, block out, terrain sculpting, terrain paint, hero asset construction, texture generation, set decoration, water fall effect, water grid, lighting, performance optimization, routing, collision mesh spawner placement, and bug fixing. This world had different "states" based on progression, so it had to be set decked several times per state.