Vincent Riley
Principal Artist @ FreeRange Games
San Francisco, United States
Summary
I’ve worked in the video game industry as an individual contributor in several art roles, and have shipped over 20 titles using commercial and proprietary engines. I have a passion to learn, share, and bring a range of art skills to help a project fulfill its potential.
In addition to my work in the game industry, I am a professional comic book artist, and enjoy crafting my own stories in sequential art. Clients include IDW, Archie, and several self published books.
Skills
Concept Art3D ModelingCharacter ModelingEnvironment ModelingLightingTexturingGame Design
Software proficiency

Maya

3ds Max

Blender

ZBrush

Unity

Unreal Engine

Substance 3D Painter

Substance 3D Designer

Marvelous Designer

World Machine

RizomUV

3DCoat

Marmoset Toolbag

TopoGun

Keyshot

Corel Painter

Manga Studio

CLIP STUDIO PAINT

Photoshop

Houdini
Productions
Video Game
The Sims4: Island Living
Year
2019
Role
Environment Artist
Company
Electronic Arts
Video Game
The Sims 4: Get Famous
Year
2018
Role
Environment Artist
Company
Electronic Arts
Video Game
The Sims 4: Parenthood
Year
2017
Role
Environment Artist
Company
Electronic Arts
Video Game
The Sims 4: City Living
Year
2016
Role
Environment Artist
Company
EA
Video Game
Labyrinth
Year
2016
Role
Concept Artist
Company
FreeRange Games
Video Game
Freefall Tournament
Year
2012
Role
Environment Artist
Company
Freerange Games
Video Game
Summit X Snowboarding
Year
2010
Role
Environment Artist
Company
Freerange Games
Video Game
Marvel Ultimate Alliance
Year
2006
Role
Artist
Company
Activision
Video Game
Tony Hawk's Project 8
Year
2006
Role
Lead Artist
Company
Activision
Video Game
Gun
Year
2005
Role
Artist
Company
Activision
Video Game
MTX Mototrax
Year
2004
Role
Environment Artist
Company
Activision
Video Game
Wakeboarding Unleashed
Year
2003
Role
Environment Artist
Company
Activision
Video Game
Tony Hawk's Pro Skater 3
Year
2001
Role
Environment Artist
Company
Activision
Video Game
Mat Hoffman's Pro BMX
Year
2001
Role
Environment Artist
Company
Activision
Video Game
Razor Freestyle Scooter
Year
2001
Role
Environment Artist
Company
Shaba Games
Video Game
Grindsession
Year
2000
Role
Level Designer
Company
Shaba Games
Experience
Principal Artist at Freerange Games
Sausalito, United States of America
Senior Environment Artist at EA
Redwood City, United States of America
Environment artist at Maxis Studios
Concept Artist, Environment Artist, 3d Generalist at FreeRange Games
Sausalito , United States of America
January 2010 - December 2015
Lead Environment Artist at Activision Blizzard
San Francisco, United States of America
September 1999 - December 2009
Lead environment artist at Shaba Games